![]() ![]() If(iItem = ITEM_IGNORE & is_user_alive(iPlayer) & is_user_alive(g_iTempID) & g_iArenaState = ARENA_STATE_READY) Public ChooseEnemyAgree_Handler(iPlayer, iMenu, iItem) Menu_setprop(iMenuEnemy, MPROP_EXITNAME, "ОткаРNew iMenuEnemy = menu_create(sInfo, "ChooseEnemyAgree_Handler") Get_user_name(id, sName, charsmax(sName)) įormatex(sInfo, charsmax(sInfo), "\y%s \wвыРIf(is_user_alive(id) & is_user_alive(iPlayer) & g_iArenaState = ARENA_STATE_READY) Menu_item_getinfo(iMenu, iItem, iPlayer, sID, charsmax(sID), sTemp, charsmax(sTemp), iPlayer) Public ChooseEnemy_Handler(id, iMenu, iItem) ![]() Menu_setprop(iMenu, MPROP_BACKNAME, "НаРG_iSpriteBeam = precache_model("sprites/zbeam3.spr") New HamHook: g_iFwdSpawn, HamHook: g_iFwdKilled, HamHook: g_iFwdTakeDmg New g_iDuelantOne, g_iDuelantTwo, g_iDuelRound, g_iDuelTimerPre, g_iDuelTimer, g_iDuelantKillsOne, g_iDuelantKillsTwo New g_iMaxPlayers, g_iArenaSettingsMenu, g_iArenaEnt, g_iArenaState, g_iSpriteBeam New const ARENA_MODEL = "models/arena/arena.mdl" ![]()
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